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Get ready to laugh your way through the world of "Clueless Hero," a webcomic that brings video games to life in the funniest ways! Created by Luis Lee and Ana Gaby Perez, this comic follows a clueless hero as he stumbles through his adventures in a fictional game world, meeting quirky characters and funny game developers along the way.

If you love video games and enjoy a good joke, "Clueless Hero" is a must-read. Packed with fun references and a great sense of humor, it’s perfect for gamers and comic fans alike. Scroll down to check out some of the latest comics and join the adventure!

More info: Instagram | cluelesshero.com | Facebook | redbubble.com

Bored Panda reached out to the creators of "Clueless Hero" to learn more about their creative process and themselves. Since their comics are mainly based on games, we asked the artists which games have had the most influence on their creative process for the webcomics. "Mostly Zelda and RPGs. If you think long enough about the mechanics and narrative elements in both, they start getting funnier and funnier."

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Sky Render
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

Amusing tidbit: while the cheap foods go up in price astronomically, the more expensive stuff has grown in price much more slowly. Meaning it's technically more justifiable than ever to get quality foods instead.

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Mimi La Souris
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

I need my emotional messy cocoon :D once during a meeting, an ex coworker made a little paper hat and drew a funny face on it. I still have it, it's been 15 years. it's not a mess, it's a (large) part of my memory and the people I love.

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If Luis Lee and Ana Gaby Perez could collaborate with any game developer or company to create a game based on "Clueless Hero," it would definitely be Nintendo. "Their games got me into gaming, and 'Clueless Hero's' art style does fit nicely with other Nintendo properties. Fingers crossed that someday we’ll see a 'Clueless Hero' game on a Nintendo console!"

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Temmie
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2 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

Zelda, undertale, and many other RPGs in a nutshell, but mainly Zelda link to the past, ocarina of time, and Majora's mask

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Being an artist isn't always about having a constant flow of creativity and excitement. Many artists face creative blocks or other challenges that make it harder to stay inspired. We asked the creators how they stay motivated to consistently produce comics. "Honestly, making comics helps me break the daily routine, and it’s actually what keeps the creativity flowing," they replied.

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Sky Render
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

Happens all the time in Star Ocean games. That would explain it...

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The most rewarding part of creating "Clueless Hero" for the artists is getting positive messages and knowing people are enjoying the comic. "But also, the comic is in itself a reward; it gives me the chance to make something for myself and express myself through comedy."

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Minecraftemery (he/him CisHet)
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2 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

Ehh this is not really true. There have been complicated stuff in video games for a long while. And there's tons of "games now" that are simple and uncomplicated. Just don't play (some) AAA garbage.

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Andrew Keir
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

"Leaving it till later" has never been ( and never will be) a success strategy

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Andrew Keir
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

If you don't respect your opponents, there's little point in competing against them.

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Andrew Keir
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3 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

It's "lucky" if someone else does it, but it's "skilful" when you do it

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Garrick
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2 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

I'm sure Doctor Strange and Goku are accurate for some reason.

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TotallyNOTAFox
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2 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

Ah, like ending Resident Evil games with all magnum rounds because there could be a post credit boss fight XD

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Julian S.
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2 weeks ago DotsCreated by potrace 1.15, written by Peter Selinger 2001-2017

I was gonna say "if Zelda was an immersive sim" and then I was like "oh yeah I guess it kinda is now"

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